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End of The Line Fix & Improvements

  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
  • End of The Line Fix & Improvements / GTA San Andreas
+3
GTA San Andreas / Mods / Divers mods
Auteur:
Cleoude
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Téléchargé:
Cleoude S'abonner Vous êtes abonné
Taille:
20.15 Mo
Fichiers dans l'archive:
Fichiers avec des extensions connues qui ont été trouvés dans l'archive.
carter-light15b.dff, carter_block_2.txd, carter_statdam.dff, carter_statue.dff, crackbottle.dff, crackbottle.txd, csak47.dff, csak47.txd, csdeserteagle.dff, csdeserteagle.txd, cssmg.dff, cssmg.txd, cstenpenny2.dff, cstenpenny2.txd, cutscene.img, epilog.cut, epilog.ifp, finale.col, finale.dff, finale.ide, finale.ifp, finale.ipl, finale2.col, finale2.ide, finaledam.dff, finaledamlod.dff, finalelod.dff, finalenitelites.dff, fix.cs, generator_big.dff, gta3.img, gtaint.img, imy_shash_lod.dff, imy_shash_wall.dff, imy_smsx.txd, int_la_stream3.ipl, lae2_5.col, lae2_bigblock.dff, lae2bigblock.txd, laeast2_lod.txd, lodae2_bigblock.dff, nitelites_lae2.dff, object.dat, policelines01.dff, propext.ide, riot4e1.cut, riot4e1.ifp, riot4e2.cut, riot4e2.ifp, riot_4c.cut, riot_4c.ifp, riot_4d.ifp, smokes.dff, smokes.txd, smoketable.dff, smoketable.txd, tv_unit_2.dff
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5 septembre 2022
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  • 5 septembre 2022
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    end-of-the-line-fix-improvements_1662342958_747067.7z
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End of The Line Fix & Improvements GTA San Andreas

Don't forget to like, comment, share videos and recommend the channel to your friends. Don't forget to open notifications. I try for you, I hope you like it. Peace!

I usually share progress from mods on Discord. We also have fun on the server as a family. You can join our discord server at the link below:

https://discord.gg/Us27cNfNRT

If the link doesn't work, you can join by clicking on the Discord link in my channel profile.

This is a huge mod that fixes and improves many bugs in the End of the Line mission.

Features:

Scene fixes: (these scene fixes are only temporary fixes. because I didn't literally fix the scenes. I was able to do this because my time was limited)

  • Smoke has an AK47 in the scenes. (Also improved the default version of the weapon.)
  • Fixed CJ's holding of the Desert Eagle.
  • Fixed hanging bottle that Smoke put on the table.
  • Fixed the size of the SPAS 12 that Tenpenny is holding. There is also an improved version and a version from Vice City PS2
  • Tenpenny is actually injured in the scene where he was in the accident. Thanks to brooklynzsmac for the model of the injured Tenpenny.
  • The epilogue scene has CJ holding the Desert Eagle and also corrected Cesar looking the wrong way and also corrected when CJ is pointing the gun and cheering.

Other things:

  • Added music compositions to the mission.
  • Fixed pre-light and UV models of the destructible wall.
  • Fixed console location. Thus, fixed the bag passing through the console.
  • Added TV, Smoke's desk and kraken bottle as objects.
  • CJ and Smoke began aiming at each other. and their location has been corrected.
  • Aim Switching Added for realistic transitions between cutscenes. Exit from aim switching mode by pressing F/Return key. Thanks to Vital for the code.
  • Fixed Smoke's position after death. Added scene animation. Fixed weapon and armor picks as well as Cj's position.
  • You can examine and interact with Smoke's corpse.
  • Replaced Tenpenny's weapon with the weapon in the cutscene, Spas-12.
  • Tenpenny does blow up generators.
  • Added the ability to blow up the radiator in the cabin. This is a small detail.
  • Getting the rest of the money in the safe.
  • The building is really damaged after the explosion. There is permanent damage inside and outside the building.
  • After completing the assignment, the police are dispatched to the scene.
  • CJ's teleport before jumping is prevented. The scene has been fixed with a fade out.
  • If you enter a building after a building explosion, the interior will be dark. Added based on realism.
  • Smoke's statue will be damaged after the explosion.

Authors:

  • Cleoude — Scripts, scene fixes, scene models, CS to IG & Mobile Hands support, fixing destroyed walls, fixing generators and radiators;
  • Zeneric — Building destruction, Smoke statue destruction;
  • brooklynzsmac — Injured Tenpenny model;
  • Yhdf — Improved default arsenal support;
  • ForeverL — Mobile arm support;
  • Vital — Support for targeting switching.
  • How to install:
  • Requires CLEO, CLEO + Open Limit Adjuster.

Warning.

Put all cleo files in game file. Do not put them in modloader. The working system is different and does not take up space in cleo file.

The files contain explanations. Some files you can install through modloader, but for some files unfortunately you have to use the img-editor Alci. I mentioned this in the file descriptions.

You can disable and customize the features with an .ini file.

Commentaires 3
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